About

I’m a full-time software developer by day, music producer / composer by night.

Often while watching a movie or playing a game, I’ll often spend more time admiring the artwork or music.  Presentation is a large part of entertainment media.  Among all aspects of “art” found in entertainment media, music often ends up falling into the background.  You definitely notice when the music is terrible, or missing, we’ve come to just expect it to be there as part of the experience.

By sitting down and actually listening specifically to music and how it’s used to convey all sorts of extra subliminal emotions, you really begin to appreciate the work that goes into it.  This is what has drawn me to video game music recently.

Creating music for games is much more difficult than I had originally assumed.  Songs during gameplay need to be:  loopable, but not annoying; interesting and dynamic without distracting; provide subtle hints and clues to players removing clutter from the user interface.  The list goes on.

I’d like to provide this music for your game, whatever it is.  Are you working on a flash game as a personal project that maybe needs a nice catchy theme song?  What about your next mobile puzzle game? The music is important, don’t neglect it or throw it on top of the “I can do all the art” pile.  I’ll trade you some awesome music for the exposure.

I’m interested in all projects, and unless stated otherwise on this page, I’m still open for new projects.  Contact me and we’ll discuss the possibilities.

 

Gear:

  • Audio-Technica Microphones
  • Martin / Gibson / Ibanez Guitars
  • Various Marshall and Mesa Boogie Amplifiers
  • M-audio Midi interface / recording interfaces

 

Software:

  • Ableton Live 8
  • Many Native Instruments Kontakt Libraries
  • Native Instruments Guitar Rig 4
  • Native Instruments Massive
  • Various drum sample packs